Were you a great reader of fantasy fiction?Not really. The first book to make a big impression on me was The Lord of the Rings; I loved the dark bits, especially the scenes with the orcs in Moria and the tower of Minas Morgul. If I hadn’t read those, I probably wouldn’t have got interested in Fighting Fantasy. Apart from Tolkien, the only author to really catch my imagination as a child was Ursula Le Guin; A Wizard of Earthsea is still my favourite fantasy book of all time.
Monday, 27 June 2011
Issue #7 also features a second interview, this time with fan Paul Struth:
Friday, 3 June 2011
Writer Graeme Davis is interviewed in issue #7. Here's a sneak peek...
How did you end up writing for Warlock magazine in 1985?I had been writing for White Dwarf since 1982, and as my college years drew to a close I decided to chance it and see if I could make a living out of writing for games. I had seen the rise of Fighting Fantasy and its various imitators, and gamebooks in general were wildly popular at the time - almost a Harry Potter level of popularity. I had co-written an analysis of the gamebook phenomenon for TSR UK’s Imagine magazine along with their regular book reviewer Colin Greenland, and did a semi-regular gamebook spot on BBC Radio Newcastle’s book programme; my first writing contract was to create two six-part gamebook series for Oxford University Press. Titled Quest Books (Kern the Strong and Oss the Quick), they were aimed at teenagers with reading difficulties, using the gamebook format and adventure content to encourage reading.
So when Warlock magazine started, it was natural that I’d pitch them some ideas. There were other gamebook magazines around at the time (I remember one called Proteus, and a gamebook-style comic put out under the 2000AD banner), but Warlock is the one that responded to my pitches.